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	<title>CLOCKWORKBIRD: design, animation, illustration &#187; web development</title>
	<atom:link href="http://www.clockworkbird.com/site/category/web-development/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.clockworkbird.com/site</link>
	<description>Clockworkbird (aka Heather Smith) : Chicago based web designer, developer, animator, illustrator, artist and musician.</description>
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		<title>5005: Unknown Error optimizing byte code</title>
		<link>http://www.clockworkbird.com/site/2009/11/30/5005-unknown-error-optimizing-byte-code/</link>
		<comments>http://www.clockworkbird.com/site/2009/11/30/5005-unknown-error-optimizing-byte-code/#comments</comments>
		<pubDate>Mon, 30 Nov 2009 18:05:33 +0000</pubDate>
		<dc:creator>hey hey</dc:creator>
				<category><![CDATA[flash]]></category>
		<category><![CDATA[web design]]></category>
		<category><![CDATA[web development]]></category>

		<guid isPermaLink="false">http://www.clockworkbird.com/site/?p=399</guid>
		<description><![CDATA[THE PROBLEM: I encountered a super annoying error message in flash today: 5005: Unknown Error optimizing byte code I received it when trying to publish a flash file that incorporates several FLV files. Apparently, Adobe says this error can occur when publishing really large files (http://kb.adobe.com/selfservice/viewContent.do?externalId=kb405257), but my FLA is only 1.6 mb and the [...]]]></description>
			<content:encoded><![CDATA[<p><strong><em>THE PROBLEM:</em></strong></p>
<p>I encountered a super annoying error message in flash today:<br />
<strong>5005: Unknown Error optimizing byte code<br />
</strong><br />
I received it when trying to publish a flash file that incorporates several FLV files.</p>
<p>Apparently, Adobe says this error can occur when publishing really large files <a href="http://kb.adobe.com/selfservice/viewContent.do?externalId=kb405257" target="_blank">(<span><span style="color: #999999;">http://kb.adobe.com/</span></span><span><span style="color: #999999;">selfservice/viewContent.do?</span></span><span><span style="color: #999999;">externalId=kb405257</span></span>)</a>, but my FLA is only 1.6 mb and the published SWF is only 345 k. I&#8217;m guessing it has to do with the FLVs that are being loaded in.</p>
<p><strong><em>THE SOLUTION:</em></strong></p>
<p>Thankfully, I found a concise and easy to use solution here (THANK YOU, Stefig Design! You&#8217;re the bestest.):</p>
<p><a href="http://stefig.blogspot.com/2009/04/5005-unknown-error-optimizing-byte-code.html" target="_blank">http://stefig.blogspot.com/2009/04/5005-unknown-error-optimizing-byte-code.html</a></p>
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		<title>Flash and Andriod</title>
		<link>http://www.clockworkbird.com/site/2009/06/24/flash-and-andriod/</link>
		<comments>http://www.clockworkbird.com/site/2009/06/24/flash-and-andriod/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 13:16:39 +0000</pubDate>
		<dc:creator>hey hey</dc:creator>
				<category><![CDATA[flash]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[web development]]></category>
		<category><![CDATA[adobe]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[smart phone]]></category>

		<guid isPermaLink="false">http://www.clockworkbird.com/site/?p=385</guid>
		<description><![CDATA[Hurray~! A smart phone that supports flash! Thank you, Android. Again, you are leading the pack. Personally, I&#8217;m thrilled by this. It&#8217;s one step closer to being able to extend interactivity to new input devices. Can you imagine playing a game on a touch screen? Or experiencing an interactive art piece with your hands? The [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.blog.mpcreation.pl/wp-content/themes/magazeen/timthumb.php?src=http://www.blog.mpcreation.pl/wp-content/uploads/2009/06/android.png&#038;w=450&#038;h=350&#038;zc=1" alt="Android" /><br/><br/><br />
Hurray~!  A smart phone that supports flash! Thank you, Android. Again, you are leading the pack. <br/><br/><br />
Personally, I&#8217;m thrilled by this. It&#8217;s one step closer to being able to extend interactivity to new input devices. Can you imagine playing a game on a touch screen? Or experiencing an interactive art piece with your hands? The possibilities are endless and exciting. One small step, one giant leap.<br/><br/></p>
<p>You can see a demo of flash on Android here:<br/><br />
<a href="http://www.adobe.com/devnet/devices/articles/htchero.html">http://www.adobe.com/devnet/devices/articles/htchero.html</a><br/><br/></p>
<p>If you are a web developer, you can learn more about making flash work on Android here:<br />
</a><a href="http://www.adobe.com/mobile">http://www.adobe.com/mobile</a></p>
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		<title>Die IE6, Die</title>
		<link>http://www.clockworkbird.com/site/2009/05/10/die-ie6-die/</link>
		<comments>http://www.clockworkbird.com/site/2009/05/10/die-ie6-die/#comments</comments>
		<pubDate>Sun, 10 May 2009 15:15:57 +0000</pubDate>
		<dc:creator>hey hey</dc:creator>
				<category><![CDATA[technology]]></category>
		<category><![CDATA[web development]]></category>
		<category><![CDATA[browsers]]></category>

		<guid isPermaLink="false">http://www.clockworkbird.com/blog/?p=257</guid>
		<description><![CDATA[Hate IE6? You&#8217;re not alone. Find support and comradery. One day this bad dream will all be over.]]></description>
			<content:encoded><![CDATA[<p><a href="http://swedishfika.com/2009/05/09/ie6-let-us-deal-with-all-this-hate/"><img class="alignnone" src="http://swedishfika.com/wp-content/uploads/ie6-2009-05-09.jpg" alt="" width="338" height="148" /></a></p>
<p><a href="http://swedishfika.com/2009/05/09/ie6-let-us-deal-with-all-this-hate/">Hate IE6? You&#8217;re not alone.</a></p>
<p>Find support and comradery. One day this bad dream will all be over.</p>
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